For the two card hand, any pair beats any two unmatched cards, but no other combinations are possible. Five aces is the highest hand, beating a straight flush. The relative values of the five card hands are the same as in poker, with one exception: A-2-3-4-5 is the second highest type of straight or straight flush, ranking between A-K-Q-J-10 and K-Q-J-10-9. All players other than the dealer look at their cards and divide them to form two hands - a two card hand and a five card hand. Before the deal, each of the other players puts up a stake. On each deal the dealer plays against the other players. ![]() The joker is a wild card which can be used only as an ace, or to complete a straight, a flush or a straight flush. It can be played by up to seven players.Ī pack of 52 cards plus one joker is used. Exception to this rule is the Lucky 7 & Lucky 11.This is a casino gambling game based on the Chinese Domino game Pai Gow but played with playing-cards and poker combinations instead of with dominoes. ![]() They cannot take two pairs while ignoring one of the dice. The best hand must be played – If a player rolls a full house, they must take the full house. Lucky 7 / 11 – Anytime a player rolls a combination where all five dice add up to 7 or 11 the player has the option to claim the Lucky 7 / 11 or they make take the poker hand if they would like.īouncer – After all the “Straight” or “Full House” spaces have been claimed, a bouncer allows the team to remove any one opponents chip from the board that are not a part of a completed run of 5. and can be used by both teams simultaneously.įive of a Kind “Yahtzee” – Anytime a player rolls a five of a kind that player may place their chip on ANY open space or they may remove any of their opponents chips that are not part of a protected run of 5. The centre square on the board, marked with the Zepherin Games logo is a free square and can be used by either team, it however cannot be claimed by a run. A new run can share 1 chip with another run, either across diagonally or at the end of the run. Chips that are part of a run are protected for the remainder of the game and cannot be removed from the board. When a player or team claims five spaces in a row on the board, this creates a run. NOTE: Asides from the pairs, there are two spaces for every poker combination placed opposite to each other. If the space on the board is already claimed, the roll is forfeited. Then the player to the left starts their turn. After rolling, the player may place a chip on the corresponding space on the board if it is still open. On your second and third roll, you may roll one to five of the dice, including re-rolling any dice you had set aside on your 1st or 2nd roll. Potential hands include: five of a kind “Yahtzee”, Lucky 7, Lucky 11, Full House, Straight, Four of a Kind, Three of a Kind, Two Pairs and One Pair.Ī player may roll any amount of dice up to three times to create the best possible combination or “hand” they may needing to create their line. The combination of the dice facing up is to be read like cards in a poker hand. ![]() The first player begins their turn by rolling all five dice. Team A, Team B, Team A, Team B… Before starting the game, each roll a dice, the player with the highest roll plays first. If played in teams, players should alternate how they are seated around the table. The game can be played 1 vs 1 or in teams of as many players.
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